Mass Effect Legendary Edition: BioWare treasures mods for the original version

    Like any great game of the past generations, too the Mass Effect trilogy has had several mods, and in packaging the Legendary Edition of his sci-fi masterpiece BioWare has included the most deserving ones, so we can expect various improvements to the game.

    Mass Effect Legendary Edition: BioWare treasures mods for the original version

    Some of the improvements of the Legendary Edition

    “We actually looked at some of these at first,” he told me the project director Mac Walters, "And we said, 'OK, well, this is our minimum bar and we have to go bigger from here, right? Obviously modders have limited access to the resources that are in there. We, on the other hand, have full access ”.



    Gaming Environment Manager Kevin Meek agrees, saying that if He was initially skeptical of upscaling mods, when he looked at them better he was impressed. “The mods from A Lot of Texture and other up-res have done great,” he said, “so it got us going that kind of path with some confidence. We knew we could take advantage of AI to enhance all textures and receive the same amount of visual enhancement or even more than mods, because we have a lot of advantages that they don't have. We can work on the uncompressed source, on the full resolution textures. While what they have has been compressed, it has been put on a disc and then subjected to the treatment ”.

    BioWare also looked at mods that aren't about graphics enhancement. "There are a lot of very popular mods about adding different hair types to Shephard," Meek said, “A lot of gamers want some new casual outfits on the go. Things like that helped give us a little more confidence again. Yes, it is worth spending some time to create some new hair options and some new clothing options ”.



    Other popular mods replenish cut content and work with unused dialogue for example to add homosexual love stories to Mass Effect 2. If the Legendary Edition doesn't seem to have gone that far, will modders still have access to the unused resources to recreate those mods? "I don't think any content has been explicitly removed from our archive"Walters said, though he wasn't able to 100% confirm that mods like these will be possible. "We hope they are still able to have access to the files to do all this", he said. "This is hope".


    BioWare wants to see the Legendary Edition modded to the level of what was done with the original games at the time, and spoke privately with some modders about what's important to them and how they can work together. "Mods have an edge," Meek said, "They shouldn't be bound by certification requirements, or disk size issues, or any ripple effect that comes from pushing some effects too far or not far enough".


    Mass Effect Legendary Edition uscirà the 14 May.

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