The cure for the pandemic comes with the new free expansion from Plague Inc.


    While the efforts of the scientific teams are almost all centered on the defeat the pandemic of COVID-19, the famous video game Plague Inc. offers a panacea to gamers with a 'free expansion call The Cure.

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    "The cure" of Plague Inc. was announced by the developers Ndemic Creations already last March, as you can read here, at the beginning of the outbreak of the global epidemic. In fact, at that time the game had seen a sudden increase in players due to COVID-19, so many that the development studio had to issue a statement explaining that the game is not to be regarded as a scientific model and therefore it should not be used for educational purposes. The game had also been removed from various digital video game providers in China such as Steam and the iOS App Store, you can read more in this article.

    Ndemic Creations accompanied the new expansion with a communique on your blog where i partners from all over the world who participated in the development of the free expansion; the Coalition for epidemic Preparedness (CEPI), the World Health Organization (WHO) and the Global Outbreak Alert and Response Network (GOARN). It is nice to note that just as the whole world is collaborating to counter the pandemic, also in this case, and that is in the development of playful content, people from all over the globe have worked.


    The cure for the pandemic comes with the new free expansion from Plague Inc.

    Unlike the traditional experience of Plague Inc., where the player takes the place of a virus that mutates and infects the whole world, The Cure attempts to do the opposite: save humanity from a pandemic disaster. To hunt for the virus, we run on several fronts: looking for the patient zero for trace the path of the virus, contain the epidemic through control measures such as contact tracing, quarantine and border closure, help infected countries through social and economic support measures, and above all to fund research for develop a vaccine.



    Eight years ago, I never imagined that the real world could look like a game like PLague Inc. or that my game would be able to help educate and inform people.

    James Vaughan, fondatore di Ndemic Creations

    Games like Plague Inc: The Cure represent an incredibly important means of public education and awareness that can be used to show the world the steps required to address similar global health threats and the complexities associated with them. We are delighted that Ndemic Creations has taken the initiative to raise awareness of both the tools needed - such as vaccines, therapies and diagnostics - and the challenges that must be overcome to respond quickly and effectively to emerging infectious diseases.


    Richard Hatchett, CEO del CEPI

    The Cure is already available for iOS and Android for free until COVID-19 is brought under control. Soon it will also arrive on PC and consoles.

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