Batman Arkham Asylum | Complete Guide - Part 1

La soluzione completa a Batman Arkham Asylum. In this first part we will show you where to find all the collectibles of the adventure, how to solve the puzzles and how to take the trophies of the riddle, defeat the bosses, collect the ribbons, destroy the teeth of the Joker and collect the Arkham Chronicles.

OTHER GUIDES

  • Complete Guide - Part 2 (Teeth, Ribbons, Riddles and more)
  • Guide to Trophies and Achievements

INTRODUCTION AND ADVICE

Hello treasure hunters and welcome to best Batman Arkham Asylum guide that you can find on the web>, written and photographed by WelcomeGaming after many sleepless nights ... but let's stop the chatter and let's start by introducing you to our useful and practical guide to the game.



The guide you are going to follow is divided according to the Riddler's Challenges, then you just need to open the challenges menu in a certain area to get all the challenges of that area, in the same way you just need to search for the name of the desired area on our guide to be able to discover all the secrets of that particular area. The names to describe the various rooms in which the secrets will be hidden are the same names that the game gives them by passing over them with the cursor in the map (SELECT).

We remind you that you can take care of solving the puzzles and secrets even after completing the adventure, soOur advice is to enjoy this game to the fullest and then to collect all the secrets, since by ending the adventure and continuing the story you will restart exactly before the final fight. Another piece of advice we give you is that of collect the secrets only after you have obtained all the gadgets and to always aim for take the Riddler's Map (one for each area) before proceeding to search for the other hidden objects or puzzles.



In fact, these special maps, in addition to being themselves an object to find, will indicate on the main map (SELECT) with green question marks, the exact point where there is the riddle or secret to find, helping you enormously in your search.

LEGEND COLLECTABLE

We now come to an explanation of what the Riddler, escaped from Arkham in confusion, left us to find:

Riddler's Trophies: Of the small figurines in the shape of a question mark which are scattered across the length and breadth of the asylum.

Ribbons: From the recordings of interviews among the doctors and patients of Arkham. There are 5 registrations for each patient and will only be available for Joker, Riddler, Scarecrow, Killer Croc, Poison Ivy, Victor Zsazs and Harley Quinn.

Joker's teeth: From the small toy dentures jumping that will appear in the various areas as you progress in the adventure. They must be destroyed with the Batarangs and in addition to serving for the challenges of the riddle, they will also be useful for gaining experience.

Arkham Chronicles:
Details tombstones con drawn a cockroach surrounded by a circle that will tell the story of Arkham Asylum and how its founder, Amadeus Arkham, has slowly gone mad, ending up locked up in his own amnicomio. This kind of tombstones andrannor examined with the Environmental Analysis (hold down the L2 button).


Riddles: Riddles are one of the coolest things in the game, especially for hardcore fans (like me) of the Dark Knight. The riddles will often be something reminiscent of one of the enemies (even outside the story of’Arkham Asylum ) of the Batman universe that is constantly mentioned throughout the adventure. Once you have found the solution to the riddle, all you have to do is frame it in the view and press L2 to examine it with the Environmental Analysis.


Good hunting!

ARKHAM  OVEST

The map of this location is in the hut near the ambulances in front of the medical center, to get it use the Decryptor to open the electrified door.

Riddler's Trophies

1-Go to the roof of the small wooden hut to find the trophy.
2-Under the metal tower with the guard, in the middle of a bush.
3-Just before entering the penitentiary, remove the grate from the wall with the claw to find the trophy.
4-On the road leading from Arkham West to Arkham North look up to see some beams to climb on, now look at the right wall for a grate that can be removed with the claw claw. The trophy is inside.
5-Use the decryptor under the word "MEDICAL" to raise the elevator, the trophy is under it.
6-Climb to the roof of the medical center and go to Arkham East, look at the ridge of rock in front of you to see a trophy to reach with the cable launcher.
7-Climb to the roof of the medical center and go to the lighthouse, the trophy is on the ledge.
8-Climb to the top of the penitentiary and use the decryption to open the door, you will need the "cryptographic field amplifier" upgrade which allows you to use it at greater distances otherwise you will not be able to access this area.
9-Just above the entrance to Arkham North, grapple your way up to find the trophy.
10Next to the Arkham North entrance you will see a waterfall thrown at its base to find the trophy.
11In the passage leading from Arkham West to Arkham North, climb up the conduits and look up to see a wall to be pulled already with the ultra-bat claw, behind which you will find the trophy.
12In the Arkham East entrance just below the sign is a wall on the ceiling that you can pull down with the ultrabat-claw.
13In the passage leading from Arkham West to Arkham East, climb up the left wall with the vampire, and use the detective view to locate the flimsy floor.
Blow it up to drop into a small altar containing the trophy.



Ribbons

Joker: Go inside the small harbor house to find the ribbon on the table.

Joker teeth

-Destroy the Joker's 10 teeth that will appear during the game in this area.

Arkham Chronicles

- Look for the destroyed ambulance in front of the medical center and look, with the detective view, at the building with the ladders on the left (which would be the base of the penitentiary) to see a fragile explode wall behind which you will find the trophy .

Riddles

“Do you see what I see? No? Then I'm in a stronger position "
Batman Arkham Asylum | Complete Guide - Part 1
Climb to the balcony above the Penitentiary sign and look below with the detective view to see the question mark.

"Zsasz is counting on you to find his job"
Batman Arkham Asylum | Complete Guide - Part 1
On the same balcony of the previous riddle, just turn around to see a door to be opened with the decryptor. Enter the room and use the environmental analysis on the table with the three guards where the Zsasz notched cards are.

"Scarecrow gas breaks down the barriers while driving you crazy?"

Batman Arkham Asylum | Complete Guide - Part 1
In front of the entrance to Arkham East, climb the rafters with the grappling hook and look towards the rock to see a wall to be pulled down with the ultra claw claw. Then use the environmental analysis on the fear gas cylinders inside.

ARKHAM NORD

The map of this location is inside the small house next to the Batmobile. Climb to the roof of the house and use the detective view to find that there will be a fragile part of the ceiling, blow it up to access the house and take possession of the map.

Riddler's Trophies

1-Climb to the roof of the steel tower to the right of the Batmobile to find the trophy.
2-Take the path behind the Batmobile until you see a gate. Turn left to see a white arch, go past it and turn left to find the trophy on the ground.
3-Climb to the top of the metal tower to the left of the Batmobile (the one with the reflector on the roof), place the map and look towards north Arkham. Now remove the map and glide over the rocks above high in front of you to find the trophy.
4-Use the detective view near the Batmobile to see a flimsy floor to blow up and reveal the trophy.
5-From the second Arkham Chronicle of North Arkham, go up and open a door and go all the way to the bottom. Use the detective view to see a fragile wall to blow up to find the trophy.
6-Climb the reflectorless metal tower at the top. Use the detective sight to locate (to the west) the Riddler's Trophy which must be reached with the hollow spear.
7-Immediately below the previous trophy, use the detective sight to notice a fragile wall to break down with the Ultrabat-claw, which will reveal the trophy.
8-Climb to the ledge of the intensive treatment building, continue along the ledge and jump to the cave at the bottom to find the trophy.
9-Looking at the ICU, climb up the right facade to find the trophy.
10Use the Decryptor in the metal house next to Arkham's entrance gate to enter and collect the trophy.
11 As soon as you enter Arkham North, climb over the wall on the right and continue at the end to enter a cave. When you arrive in front of a metal door inside the cave, turn around and activate the detective view to see a fragile wall to be collapsed with the Ultrabat-claw, which will reveal a room containing the trophy.

Ribbons

Joker: On the metal tower table to the right of the Batmobile.
Joker: Use the Decryptor on one of the 2 houses in the center of the area to deactivate the electrified gate and gain access to the small house that will contain the tape

Joker teeth

-Destroy the Joker's 10 teeth that will appear during the game in this area.

Arkham Chronicles

1-As soon as you enter Arkham North, turn left and go past the low wall, then continue straight until you enter a cave, use the Batrampino to go up to the ledge in front of you and see the Arkham Chronicle on your left.
2-From Arkham North Riddler 2 Trophy, turn around and look up. Climb up the mezzanine with the Batrampino to find the chronicle on your left.

Riddles

"Tweedle-Dum and Tweedle-Dee saw it, Do you see it?"
Batman Arkham Asylum | Complete Guide - Part 1
Near the large Arkham Asylum entrance gate, look to the right for a children's toy with hats pinned to both ends like those from Tweedle-Dum and
Tweedle-Dee, characters inspired by Pinco-Panco and Panco-Pinco from Alice in Wonderland.

"Now I see it ... and you don't!"
Batman Arkham Asylum | Complete Guide - Part 1
From the large Arkham Asylum entrance gate, turn left and stop under the white arch leading to the dilapidated building. Use the detective view to notice the question mark under the arch and the dot in the wall in the background.

"Let's face it, there are two" Dents "on the wall"

Batman Arkham Asylum | Complete Guide - Part 1
In the little house with the electrified door in the center of the area. Use the Decryptor to access it and the environmental analysis on the Harvey Dent stickers stuck on the wall.

EAST ARKHAM

The map of this location is in the small house next to the large statue of Sharp (the director of the asylum. Use the Decryptor to clear the electrified barrier from the small house next to the statue. You will find the map inside the small house.

Riddler's Trophies

1-Once in the large garden with the statue in the center, go to the right to see the trophy on a metal walkway overlooking the sea.
2-Search the graveyard to find the trophy at the bottom in the grass.
3-In a small wooden hut always in the cemetery.
4-Go to the building with the tallest tower
(the one with Arkham mansion written on the entrance). Climb it and arrived just below the tower, go left to find the trophy on a large terrace.
5-Go to the building with the tallest tower
(the one with Arkham mansion written on the entrance). Do not climb it but go to the left, climb over the gate and with the grapple go up the balcony in the next area to find the trophy behind a brick column.
6-Above the roof of one of the 2 towers with the guards, scalable with the grappling hook.
7-Go to the building with the tallest tower
(the one with Arkham mansion written on the entrance). Climb it and arrived just below the tower go left to get to a large terrace, from this terrace climb the clock tower next to you with the grappling hook to find the trophy in front of one of the clocks on the top.
8-Go to the building with the tallest tower
(the one with Arkham mansion written on the entrance). Climb it and arrived just below the tower go left to get to a large terrace, from this terrace climb the clock tower next to you with the grappling hook, position yourself in front of the clock on which you took the previous trophy and look below . Now glide to the left on the cottage you are on at the point where you will notice the grating and the recess where you will find the trophy.
9-After getting the explosive gel, go back to the botanical garden and go to the building with the tallest tower (the one with Arkham mansion on the entrance). Do not climb it but go to the left, before you get to the gate use the detective view to discover a fragile floor in front of the large land in the center of the area. Use the explosives to reach the trophy.
10Use the Decryptor on the security device above the passage leading to Arkham North to gain access to a room containing the trophy.
11Use the Decryptor on the small house next to the statue to find the trophy.

Ribbons

Joker: In the garden (the large green area with a statue in the center) you will notice a kind of metal tower with a guard on it, use the grappling hook to reach it and take the ribbon from the table.
Joker: Use the Decryptor on the security device above the North Arkham passage to gain access to a room containing the tape.

Joker teeth

-Destroy the Joker's 10 teeth that will appear during the game in this area.

Arkham Chronicles

1-Use the explosive gel in the cemetery under the steps leading to the botanical gardens. Use the detective view to locate the fragile wall. Blow up the wall and use the environmental analysis to get the report.
2- Facing Arkham Manor, climb over the wall on the left. Looking at the tree at the back, search the wall to the right of the entrance to find the chronicle.

Riddles


"Gotham's most important family towers over the city"

Batman Arkham Asylum | Complete Guide - Part 1
Go to the cemetery and look towards the city between the botanical gardens and the Arkham mansion. You will notice a building with a large W on it (symbol of the Wayne industries rising above the city), use the zoom (R3) and use the environmental analysis to solve the riddle.

"My secrets will appear only to those who take the right position in life"

Batman Arkham Asylum | Complete Guide - Part 1
Climb the left side of Arkham Mansion and, when you come to a railing overlooking the sea, climb the tower on your right to the floor with the clocks. Stand on the side without a clock and look down to activate detective mode to see the question mark between the 2 houses below and the dot on the ledge at your feet.

"The legacy of this island has been well buried"

Batman Arkham Asylum | Complete Guide - Part 1
Go to the cemetery to find a half unearthed coffin. Use the environmental analysis on the tombstone to find that it belongs to Amadeus Arkham, the founder of the asylum.

ARKHAM RESIDENCE

The map of this place is located in the director's office, on a table, on the right side of the room with the path.

Riddler's Trophies

1-In the entrance hall of the residence, on the right next to the first staircase, remove the grate to access a conduit that will lead you to the trophy.
2-In the west sector corridor, always look to the left with the detective view, to notice a wall above that you can pull down with the Ultrabat-claw that will reveal the trophy.
3-In the main hall below the large statue, pull the grate with the claw off to find the trophy.
4-In the Arkham Archives, go up the walkways on the first floor and search them to find the grate to remove with the claw that will take you into a room with the trophy.
5-In the North Corridor, when you find yourself in a kind of attic with a floor full of grates, do not enter the hatch on the left to continue but go to the far right to find the trophy.
6-Immediately after the XNUMXth Arkham Chronicle, look to the upper right for a grate that can be removed with the claw.
7-As soon as you enter the library and have defeated the first group of enemies, look for a grate on the wall to remove with the claw that will reveal a passage containing the trophy.
8-In the library, once you get to the top to drop the chandelier and save the hostages, remove the grate from the wall to reveal a passage with the trophy.
9-In the director's office, after you save the doctor from Zsasz, exit the room where you will find yourself after taking out the enemies and enter the one on the right to find the trophy on a desk.

Ribbons

Scarecrow: At the end of the main hall, after the large statue, turn right to see a grate to be removed which will give you access to a small room with the ribbon.
Scarecrow: Arkham Archive, from the chair that Cash was tied to, go left to see an electrified door. Look on the wall to your left and you will notice a grate to tear with the claw that will give you access to a large room with the ribbon.
Scarecrow: In Dr. Young's Study, look on her desk to find the tape.
Scarecrow: In the west sector corridor. Climb to the ledge in the center of the room and look left in the detective view to see a wall to be knocked down with the Ultrabat-claw, which will reveal a room containing the tape.
Scarecrow: In the Arkham Residence Library, in the room to open with the Decryptor. You will find the ribbon on a table near the staircase leading upstairs.

Joker teeth

(If you don't find all the teeth in Arkham Manor, remember that some are hidden in the director's office in a room that can be climbed upstairs with the grappling hook.)
-Destroy the Joker's 5 teeth that will appear during the game in this area.
-Destroy the Joker's 10 teeth that will appear during the game in this area.
-Destroy the Joker's 20 teeth that will appear during the game in this area.

Arkham Chronicles

1-You will find it inside a grate on the ceiling of the entrance hall, rest assured you will surely see it as you progress through the game.
2-In the main hall, walk past the large statue and look up to notice a large pendulum.
Use the Batrampino to climb the ledge in front of the pendulum and find the chronicle.
3-In the south corridor, go up the shaft above and blow up the wall to find the chronicle.

Riddles

"Did Amadeus lose his mind or was he just confused?"
Batman Arkham Asylum | Complete Guide - Part 1
In the north corridor you will notice a cell with strange symbols, similar to those in the Arkham Chronicles. It is in fact the cell where Amadeus Arkham was imprisoned after going mad.
Enter the cell and use the environmental analysis to solve the riddle.

"From the documents it appears that from this room a strange request for transfer originated"
Batman Arkham Asylum | Complete Guide - Part 1
In the Arkham archive, use the Decryptor to eliminate the electrified barrier to the left of the main room. Now use the cable launcher to get through the electrified corridor to use the environmental analysis on the Strange Files. Hugo Strange, a well-known Batman enemy psychologist, used those files to move the various inmates present in Arkham.

"How do you mask your emotions without losing control?"
Batman Arkham Asylum | Complete Guide - Part 1
On a wall in Dr. Young's office. Use the environmental analysis on the Black Mask Mask, Batman's notorious villain.

"It will be cold in hell when this Ghul is resurrected"
Batman Arkham Asylum | Complete Guide - Part 1
In Dr. Young's office, in the morgue part, there will be a single open cold room into which the feet of the corpse will come out. On the toe you can see the identification tag with the words Ras'al Ghul, master and enemy of Batman famous for being resurrected often. In fact I return to this area after solving this riddle, the corpse will be gone and the identification plate on the ground, (as shown in the photo).

"The game of cat and mouse can be dangerous"
Batman Arkham Asylum | Complete Guide - Part 1
In the East Sector Corridor, you'll find a glass case containing Catwoman's gadgets.

"Isn't the conductor too old for a puppet show?"

Batman Arkham Asylum | Complete Guide - Part 1
On the right in the room with the path of the director's office. You will find a glass case containing Scarface the puppet of Arnold Wesker, the Ventriloquist.

"Who is the important man in the main hall?"
Batman Arkham Asylum | Complete Guide - Part 1
From the main atrium, in the area leading to the south corridor, look on the wall to see a photo of Commissioner James Gordon who received an honor.

"What does a bird need in the rain?"
Batman Arkham Asylum | Complete Guide - Part 1
In the south corridor, look on the left wall to see a display case with the Penguin's umbrellas.

"This diabolical riddle comes out of nowhere"

Batman Arkham Asylum | Complete Guide - Part 1
In the south corridor, use the detective mode to notice the question mark on a wall to the right, to complete it with its dot climb up the conduits on the opposite wall.

BOTANICAL GARDENS

The map of this location can be found in the generator room of the greenhouse. Climb up and blow up the electrical barrier with the Decryptor, now enter the unlocked room and look to the right to find the map.

Riddler's Trophies

1-In the botanical greenhouse, go past the large statue by climbing the stairs and arriving precisely behind it. Open the hatch in the floor to get the trophy.
2-Climb to the top of the greenhouse generator room, use the Decryptor to blow up the electrical barrier and enter the room to find the trophy on the left.
3-After disconnecting the power you will be able to cross the pool of water which will no longer be electrified. On the other side, enter the grate to find yourself in the ventilation system. Search the shaft well to find the trophy.
4-In the flooded corridor, use the cable launch to reach the other side of the room.
You will find the trophy at your feet.
5-After talking to Poison Ivy, you'll have to go back. Once you enter the abandoned room, drop into the stream below, now just follow the water to find the trophy.
6-After talking to Poison Ivy, you'll have to go back. Once you enter the abandoned room, drop into the stream and immediately go up to your right. An inmate will come out of a trap door to jump on you. Once he's eliminated, enter the hatch he came out of and follow the vent to get to a small room with the trophy.
7-In the botanical greenhouse, use the detective view to locate, behind the large statue in the middle of the water, an exploding wall that will reveal a room with a conduit leading to a trophy.
8-Enter the abandoned room, go downstairs and up the first flight of metal stairs. Then take the right ramp, jump to the metal door but don't enter. Turn left and jump to the platform, go all the way and grab the wall until you get to the stream. Jump in front of you and continue to the bottom of the ledge to see a metal walkway supported by a rope above you. Use the Batarang to cut the rope and bring down the catwalk. Cross it and go left jumping on the platform to get the trophy.
9-From the middle of the walkway mentioned in the previous trophy, climb up the wall to your left and before lowering to pass beyond, look around with the detective view to spot a riddle trophy across the room. Use the cable launcher to reach it.
10In the Titan production facility, enter the room where you fought the 2 mutated henchmen and look to the right of the exit to see a niche, accessible with the hollow spear, containing the trophy.

Ribbons

Poison Ivy: In the entrance to the greenhouse, go right after entering to find the tape on a bench.
Poison Ivy: In the statue corridor, look on a bench to find the ribbon.
Poison Ivy: In the greenhouse generator room, look on the computer to find the tape, after saving Todd Carl (the maintainer).
Poison Ivy: In the flooded corridor you will find the tape on a bench to the right of the room just before the next area.
Poison Ivy: In the aviary, once you have freed the maintenance men, look near the cages they were imprisoned in to find the tape on a bench.

Joker teeth

-Destroy the Joker's 5 teeth that will appear during the game in this area.
-Destroy the Joker's 10 teeth that will appear during the game in this area.
-Destroy the Joker's 20 teeth that will appear during the game in this area.

Arkham Chronicles

1- After talking to Poison Ivy, you will have to exit the botanical gardens, but once you get to the exit a large plant will obstruct your walk by blowing up the grates in the floor. Enter the hatch and turn immediately to find the chronicle.
2-In the abandoned room, from the riddle "This challenge can only be understood by those who have a different view of life", jump in front of you and climb to the left to find the chronicle.
3- In the Titan Production Facility, from the room where you fought the 2 mutated henchmen, look to the left of the entrance, with a detective view, to see a wall to be knocked down with the Claw-Ultrabat, which will reveal the chronicle.

Riddles

"Has the hour of punishment for these guards come?"
Batman Arkham Asylum | Complete Guide - Part 1
As soon as you enter the Botanical Gardens (the greenhouse entrance) turn left to notice 2 guards who were punished with death after reading the poisoned books.

"What time is Tea served in Wonderland?"
Batman Arkham Asylum | Complete Guide - Part 1
In the botanical greenhouse, go up the staircase on the left and search between the 2 branches on your right to find a small picnic corner used for tea time as in Alice in Wonderland.

“Remember the Waynes? How to forget them "

Batman Arkham Asylum | Complete Guide - Part 1
In the statues corridor, use the environmental analysis on the plate of the first wooden bench you will encounter. The placard reads some sort of memorial to the Waynes.

"The Rat Catcher needed more than charm to lead his army"
Batman Arkham Asylum | Complete Guide - Part 1
From the flooded corridor to the ventilation system, you will need to go through a duct. Always look to the ground to find a grate containing the equipment of the Rat Catcher, a minor enemy of Batman.

"This challenge can only be understood by those who have a different vision of life"
Batman Arkham Asylum | Complete Guide - Part 1
From trophy number 9 in the botanical gardens, crouch and walk past, activate the detective view and look at your feet to see half the question mark at the tip of the platform you are on and the other half on the platform below. Line up the 2 parts and use the environmental analysis to solve the riddle.

"It seems that the king's horses have overwhelmed the king's men"

Batman Arkham Asylum | Complete Guide - Part 1
In the flooded corridor, take the path to get to the botanical greenhouse and at the first junction you will find a bench with poorly assembled toys that belonged to Humpty Dumpty, Batman's weird enemy who tries to fix things by breaking them. Use environmental analysis to solve this riddle.

"Is it a tribute to what a madman left behind?"
Batman Arkham Asylum | Complete Guide - Part 1
In the flooded corridor, in the room just before the aviary, zoom in on the bench nameplate to find the signature of Mad Dog, the homicidal maniac who killed Amadeus Arkham's wife.

“There is no storage room in the gardens. Someone uses the roof for certain things "
Batman Arkham Asylum | Complete Guide - Part 1
In the aviary, pass the 2 pots immediately after the entrance and stop at the center of the railing. Look to the upper left to see a skeleton emerging from a butterfly cocoon, most likely one of the victims of Batman's minor enemy Killer Moth. Zoom in to use environmental analysis.

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